Tables
Team |
P |
W |
D |
L |
GF |
GA |
GD |
Pts |
Form |
|
Overall |
Home |
Away |
Team |
P |
W |
D |
L |
GF |
GA |
Pts |
P |
W |
D |
L |
GF |
GA |
Pts |
P |
W |
D |
L |
GF |
GA |
Pts |
- Champions League
- Champions League Qualifiers
- Europa League
- Relegation
|
Overall |
Home |
Away |
Team |
W |
WD |
D |
DL |
L |
CS |
FS |
W |
WD |
D |
DL |
L |
CS |
FS |
W |
WD |
D |
DL |
L |
CS |
FS |
Fixtures
Granada
Atletico
Granada
Atletico
+ Granada's Strengths
Stealing the ball from the opposition
|
Strong
|
+ Atletico's Strengths
Attacking set pieces
|
Very Strong
|
Aerial duels
|
Very Strong
|
Defending set pieces
|
Very Strong
|
Finishing scoring chances
|
Strong
|
Creating scoring chances
|
Strong
|
Protecting the lead
|
Strong
|
Stealing the ball from the opposition
|
Strong
|
- Granada's Weaknesses
Finishing scoring chances
|
Weak
|
Avoiding individual errors
|
Weak
|
Defending against attacks down the wings
|
Weak
|
Defending against skillful players
|
Weak
|
- Atletico's Weaknesses
(Team has no significant weaknesses)
|
Granada's Style
-
Take long shots
-
Long balls
-
Attempt crosses often
-
Aggressive
-
Play the offside trap
Atletico's Style
-
Attacking down the right
-
Play with width
-
Attempt crosses often
-
Control the game in the opposition's half
© WhoScored.com
* Strengths, weaknesses and styles are calculated from statistics of each player's latest two seasons
Match Forecast
Atletico will score as a result of an opposition error
|
Likely |
* Match forecast is generated from clashes in team characteristics.
Eibar will win, but I don't see Almeria winning against Valencia who wants to win as well. A draw should be save today for Granada, and then Atletico will be happy as well. X @ 2.20
A draw doesn't guarantee Granada safety. If Eibar and Almeria both win they are relegated on H2H v Almeria an GD v Eibar
There can be a draw, especially considering that both teams are completely satisfied with 1 point, completely not satisfied with 0 and do not need 3. though I cant see Granada scoring 2 goals, the draw could be 0:0 or 1:1